local widget_files = {

}

local component_files = {
	"inventory",
}

local stategraphs_files = {

}

local prefab_files = {
	"forest",
	"player",
	"townportaltalisman",
	"world",
	"flower",
	"flower_rose",
	"blowdart_walrus",
}

modimport("postinit/entityscript")

for i, file_name in ipairs(widget_files) do
	modimport("postinit/widgets/" .. file_name)
end

for i, file_name in ipairs(component_files) do
	modimport("postinit/components/" .. file_name)
end

for i, file_name in ipairs(stategraphs_files) do
	modimport("postinit/stategraphs/SG" .. file_name)
end

for i, file_name in ipairs(prefab_files) do
	modimport("postinit/prefabs/" .. file_name)
end
